| Player Name | Team | POS |
Depth Rank |
OVR | CON | Age |
Yrs Pro |
HT | WT | PC | CUL | CHM | HAP | CB | D | SAL N.GTD /YR ($M) |
SAL GTD /YR ($M) |
SAL TOT /YR ($M) |
Ct. Yrs Rem. |
ACT | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 23 Leonte Davis | FB | 2 |
|
C (-10) | 25 | 6 | 6'0" | 263 |
|
+1 | +1 | $0.6 | $0.0 (0%) | $0.6 | 3 / 3 |
| Season 2 | Season 3 | Season 4 | Total | |
|---|---|---|---|---|
| Salary (Non-GTD) | $0.6M | $0.6M | $0.6M | $1.8M |
| Salary (GTD) (0%) | $0.0M | $0.0M | $0.0M | $0M |
| Total | $0.6M | $0.6M | $0.6M | $1.8M |
| Raw OVR | Strength | Speed | Agility | Jumping | Mental | Stamina | Catching | Break tackles |
Carrying | Run defense |
Pass rushing |
Pass coverage |
Run blocking |
Pass blocking |
Throwing power |
Throwing accuracy |
Kicking power |
Kicking accuracy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 61 | 90 | 43 | 70 | 63 | 83 | 74 | 34 | 44 | 25 | 33 | 39 | 42 | 53 | 50 | 37 | 50 | 36 | 41 |
| Season | Team | GP | YDS | TD | ATT | LNG | FUM | FD | W | L |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 12 | |
| 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| Career Total | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 12 |
| Player Name | Team | POS | Note | Change | Age | Updated During | By User | Timestamp |
|---|---|---|---|---|---|---|---|---|
| 23 Leonte Davis | FB | Regressed -4 raw OVR (PC 45%) | 65 61 OVR | 24 | Season 1, Week 31 | 1 week ago | ||
| 23 Leonte Davis | FB | Re-signed for 3yrs @ $0.6M/yr, $0.0M/yr GTD | 24 | Season 1, Week 26 | 1 week ago | |||
| 23 Leonte Davis | FB | HAP from 0 to -1 (didn't make playoffs) | 0 -1 | 24 | Season 1, Week 17 | 1 week ago | ||
| 23 Leonte Davis | FB | Upgraded +1 CON | -11 -10 CON | 24 | Season 1, Week 16 | 1 week ago | ||
| 23 Leonte Davis | FB | Changed number from 40 to 23 | 40 23 | 24 | Fantasy Draft | 1 week ago | ||
| 23 Leonte Davis | FB | Drafted (R25,P800) | 65 OVR | 24 | Fantasy Draft | 1 week ago |